There is also a neutral Damage buff that provides a direct Power bonus to the god that picks it up. Gaining a boost for the opposite kind of Power has no actual effect on the god. Hunters, Warriors and Assassins use Physical Power while Guardians and Mages use Magical Power. Gods are restricted to one kind of Power: Physical or Magical. Most gods start with 0 Power (except all Mage gods who start with 20 +1 per level Magical Power) and increase it by acquiring items or with certain abilities. Abilities tend to have a Power percentage scaling, and so do a god's basic attacks. Power is the statistic used by all gods to increase their damage output and potency of their abilities. There is also a neutral Attack Speed buff that provides a direct Attack Speed bonus to the god that picks it up. This statistic can also be increased with items and with certain abilities. Each god except for Jormungandr and King Arthur (who have a fixed fire rate) has a different base and per level gain value. Attack Speed increases with each god level. The higher the value is, the sooner a god will be able throw another basic attack out. Basic Attack Damage caps at 10000.Īttack Speed is the statistic used to measure how many attacks a god can fire per second. There is also a neutral Attack Speed buff that provides a direct Basic Attack Damage bonus to the god that picks it up. Buffs giving a percentage bonus in power increases Basic Attack Damage with an amount equal to the percentage times the base Basic Attack Damage of the given level. Additionally, basic attacks gain a bonus based on the god's current Power amount (100% for Physical gods, 20% for Magical gods). Hunter gods gain an additional (+0.5% per level) increased damage scailing on their basic attacks. Each god has a different base Basic Attack Damage, and they also gain a bonus with each god level. Offensive statistics Basic Attack Damage īasic Attack Damage is the statistic used to measure the amount of damage a god will do with their basic attacks (before mitigation). 1.2.1 Protection - Physical and Magicalīelow is information about each of these statistics.1.1.5 Penetration - Physical and Magical.Some items and abilities can also lower enemy stats, reducing their performance.Īdditional information about the interaction between offensive and defensive stats can be found here: Attack and Defense. Gods also gain a small amount of some of their stats every time they level up, and certain god abilities can also grant stat bonuses. The main method of increasing these statistics is by purchasing items. Utility stats are those that provide benefits that aren't necessarily linked to offense or defense, like Mana and Movement Speed. An example of Defensive stats would be Protection and Health. Offensive stats are those that are related to the damage output of a god, like Power and Attack Speed, while Defensive stats are those related to the mitigation of the damage they take. These statistics are grouped into three main categories: Offensive, Defensive and Utility. One thousand souls will not be enough.Statistics (also simply known as Stats) in SMITE are the values that help indicate the strength, resistance, mobility, utility, etc. But war has broken the boulder that once kept her sealed away, and Izanami has emerged, cold and lifeless, but burning with a vengeance against all that lives. Since then, Izanami has kept her vow, each day reaching beyond the grave to pull souls to Yomi. One thousand to pay for the broken promise he made. Sealed within, betrayed and cursed, consumed with wrathful anger, Izanami swore, one thousand lives would she take each day. Escaping the cave entrance, Izanagi rolled a boulder in place to block it. Through the bowels of Yomi he ran, pursued by the fiend that was once his wife. Frightened and disgusted, Izanagi broke his vow and fled. No longer the graceful, elegant beauty she once was, Izanami now appeared a rotting corpse, hollow and decayed, maggot ridden and foul. Taken by foreboding, Izanagi lit a torch and laid eyes upon his wife. Meanwhile, remain in darkness, she cautioned him, for the realm of the dead was not meant for the living to see. Izanami agreed to take her husband to see the Gods of Yomi, to implore them to free her. She could not, for she had already eaten the fruit that grew in Yomi. Through the black maze he searched, until finally he came upon her, hidden amongst the shadows. To rescue her soul, Izanagi traveled to Yomi, the realm of the darkness and death. So grievous were the wounds, Izanami succumbed to death. Fearful she would die, her husband, Izanagi, the man with whom she had created the world, held her close and wept. As Izanami gave birth to the god of Fire, his searing skin scorched her flesh.
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